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  • Create Date January 20, 2017
  • Last Updated January 20, 2017

Fury

Fury

This addon is an attempt at simplifying the DPS aspect of Warrior combat.

To use Fury, simply set up a key in the keybindings menu or make a macro containing /fury, and press this repeatedly when in combat. Each keypres will attempt to activate a warrior ability, running though a list with different requirements for each ability.

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Fury covers the following Warrior abilities:

Battle Shout
Berserker Rage
Bloodrage
Bloodthirst
Cleave
Disarm
Demoralizing Shout
Execute
Hamstring
Heroic Strike
Mortal Strike
Overpower
Pummel
Rend
Shield Bash
Whirlwind

Furthermore it also covers the talent Tactical Mastery, the PvP Plate Gauntlets (Hamstring improvement) and the Troll racial Berserking.

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The current logic being used is outlined below:

Dismount (Mounted only)
Berserker Rage (Feared only)
Execute
Overpower
Pummel / Shield Bash
Hamstring
Rend (PvP only)
Berserker Rage (PvE only)
Bloodrage
Berserking (Troll racial)
Disarm (PvP only)
Demoralizing Shout (PvE only)
Battle Shout
Mortal Strike / Bloodthirst
Whirlwind
Heroic Strike / Cleave

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Slash commands:

/fury - uses Fury
/fury help - prints help text
/fury toggle - toggles Fury
/fury debug - toggles debug mode
/fury attack - toggles the use of autoattack. Experimental.
/fury threat - enables Cleave or Heroic Strike based on current settings

/fury ability <name> - toggles the use of abilities. Must use correct names with capitalization, ie. Heroic Strike, Rend etc.
/fury dance <number> - sets rage allowed to be wasted when switching stance ("dancing")
/fury attackrage <number> - sets minimum rage required when using Heroic Strike or Cleave
/fury rage <number> - sets maximum rage allowed when using abilities to gain rage
/fury bloodrage <number> - sets minimum percent of health required when using Bloodrage
/fury hamstring <number> - sets maximum percent of health allowed when using Hamstring on NPCs
/fury berserk <number> - sets minimum percent of health required when using Berserk
/fury stance <name> - sets stance to return to after switching stance. If default is selected it will return to your last used stance. If no stance is selected it will disable stance switching. Must use correct names with capitalization.

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